University of South Florida Textbooks > Contemporary Logic Design

Contemporary Logic Design 2th edition



Publisher:Prentice Hall

Authors:Randy H. Katz, Gaetano Borriello

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Contemporary Logic Design Description

Contemporary Logic Design 2 Edition 1. Introduction 1.1 Dissecting the Title 1.2 A Brief History of Logic Design 1.3 Computation 1.4 Examples   2. Combinational Logic 2.1 Outputs as a Function of Inputs 2.2 Laws and Theorems of Boolean Logic 2.3 Realizing Boolean Formulas 2.4 Two-Level Logic 2.5 Motivation for Two-Level Simplification 2.6 Multi-level Logic 2.7 Motivation for Multi-Level Minimization   3. Working with Combinational Logic 3.1 Two-Level Simplification 3.2 Automating Two-level Simplification 3.3 Multi-level Simplification 3.4 Automating Multi-level Simplification 3.5 Time Response in Combinational Networks 3.6 Hardware Description Languages   4. Combinational Logic Technologies 4.1 History 4.2 Basic Logic Components 4.3 Two-Level and Multi-Level Logic 4.4 Non-gate Logic     5. Case Studies in Combinational Logic Design 5.1 Design Procedure 5.2 A Simple Process Line Control Problem 5.3 Telephone Keypad Decoder 5.4 Leap Year Calculation 5.5 Logic Function Unit    5.6 Adder Design 5.7 Arithmetic Logic Unit Design 5.8 Combinational Multiplier         6. Sequential Logic 6.1 Sequential Logic Elements 6.2 Timing Methodologies 6.3 Registers          7. Finite State Machines 7.1 Counters        7.2 The Concept of the State Machine 7.3 Basic Design Approach 7.4 Motivation for Optimization      8. Working with Finite State Machines 8.1 State Minimization/Reduction   8.2 State Assignment 8.3 Finite State Machine Partitioning    8.4 Hardware Description Languages   9. Sequential Logic Technologies 9.1 Basic Sequential Logic Components 9.2 FSM Design with Counters 9.3 FSM Design with Programmable Logic 9.4 FSM Design with More Sophisticated Programmable Logic 9.5 Case Study: Traffic Light Controller   10. Case Studies in Sequential Logic Design 10.1 A Finite String Recognizer      10.2 A Complex Counter   10.3 A Digital Combination Lock   10.4 A Memory Controller 10.5 A Sequential Multiplier 10.6 A Serial Line Transmitter/Receiver   11. Computer Organization 11.1 Structure of a Computer 11.2 Busing Strategies      11.3 Finite State Machines for Simple CPUs     12. Controller Implementation 12.1 Random Logic 12.2 Time State (Divide and Conquer) 12.3 Jump Counter 12.4 Branch Sequencers 12.5 Microprogramming   Epilogue    

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